Senior Designer • Game Designer • Writer • Scrum Lead • Narrative Designer • IP Creation

Jogosity
a little about..

Jonathan Evans

Senior Designer • Game Designer • Writer • Scrum Lead • Narrative Designer • IP Creation

 

I am a highly experienced creative designer, skilled in all aspects of game development. I am modern, quick thinking and I combine raw creativity and IP generation (Lumo’s Cat, Lumo Deliveries) with significant experience with existing major IP (Sniper Elite, Zombie Army, Crazy Taxi, PacMan, Typing of the Dead). I have worked in small indie teams and in large, 150+ team environments.

I have developed games across all major formats including PC, Playstation and Xbox, and several successful titles on iOS

My current role is with Rebellion Warwick on their much anticipated WWII shooter, Sniper Elite 5. I’m one of the Senior Designers helping to create and hone one of the huge levels from which the game is built. I was also one of the core team on the explosive undead shooter, Zombie Army 4: Dead War on which I held the role of Senior Designer. This involved co-leading the brand new Horde Mode, and supervising internal and external staff in creating even more content for the game.

I am also known for being the creator of the award winning iOS title, Kumo Lumo, (Macworld iOS Game of the Year 2013, App Store Editor’s Choice, Pocket Gamer 9/10 Gold Award) as well as the well received Lumo Deliveries Inc. and Lumo’s Cat. (Both Editor’s Choice on the App Store.)

I also was one of the key designers on the still famous Fuzion Frenzy – which was the very first Xbox game to go gold!

In short – making the game; making it great.

 

Curriculum Vitae                      Games Portfolio       

Zombie Army 4: Dead War

Sniper Elite 5

Lumo Deliveries Inc.

Typing of the Dead: Overkill